[Pluralsight] Designing a Character for Mobile Games in ZBrush

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[Pluralsight] Designing a Character for Mobile Games in ZBrush

Throughout these lessons, we’ll learn how to create a high poly character for mobile games using 3ds Max, Photoshop, and ZBrush.

Description

Throughout these lessons, we’ll learn how to create a high poly character for mobile games using 3ds Max, Photoshop, and ZBrush. We will discuss the steps required to sculpt a game character from scratch. We’ll start by using 3ds Max to create a base mesh guide, then use ZBrush to start the sculpture. By the end of this tutorial, you will have a solid understanding of the workflows that are required to create a high poly model for mobile games.

Software required: ZBrush 4R7, 3ds Max 2016, Photoshop CS6.

Created By Daniel da Costa
Date: 04-02-2016
Updated Date: 04-02-2016
Level: Advanced

Size: 847.97 MB

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https://www.pluralsight.com/courses/designing-char-mobile-games-zbrush-2393.

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